Warhammer 40,000: Dawn of War 4 launches on Dec 3, 2026Date announced, hour not: KING Art and Deep Silver have given no launch hour as of Oct 31, 2026, so this counts to the start of the day in UTC. Commander Edition from Nov 30, 2026.

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Which Faction to Play

Dawn of War 4 has no tier list until it launches on Dec 3, 2026. By taste, play Space Marines for few elite units, Orks for cheap swarms and aggression, Necrons for a slow unstoppable advance and Adeptus Mechanicus for ranged, networked bases. One preview found the last two harder to learn.

No one can say which Dawn of War 4 faction is best yet, because the game is out on Dec 3, 2026 and no tier list or win rate exists: choose by the style you enjoy. Pick Space Marines if you like a few expensive units you keep alive, Orks for cheap numbers and constant aggression, Necrons for a slow advance that is hard to stop, and Adeptus Mechanicus for fast ranged units tied to a network of buildings. If you are new, the evidence so far leans toward Space Marines or Orks. All of this comes from maker statements and preview builds. For a side-by-side of the systems, see Factions Compared. The clip is the official Game Overview Trailer.

Quick facts

Playable factions Four, each with its own campaign
Space Marine Chapters Blood Ravens and Dark Angels
Commanders to choose from Two per faction, four for Space Marines
Harder to learn, per one preview Necrons and Adeptus Mechanicus
Jan Theysen's favorite Adeptus Mechanicus, for now
Elliott Verbiest's favorite Necrons
Official tier list None; none possible before launch

Sources: KING Art on the Space Marines, ComicBook, KING Art's multiplayer AMA.

Key art: a helmeted Space Marine in red and bone armor at center, with chainswords, a horned Ork, a hooded red-robed figure and a green-lit Necron behind him, and the Dawn of War IV logo over a glowing planet.
A red Blood Ravens Space Marine stands before an Ork warboss, a Necron and an Adeptus Mechanicus Tech-Priest above a burning planet, in the game's Steam store art KING Art Games and Deep Silver

Pick by how you like to play

If you like Play Why Watch out for
A small force you upgrade and protect Space Marines Few, very effective, expensive units with deep gear choices You can't be everywhere, and need a lot of Power
Numbers, rushing, not overthinking Orks Cheapest units and buildings, quick Veterancy, a Waaagh! to time Weak individual units, especially ranged; easily destroyed buildings
A slow, resilient, snowballing army Necrons Tough units that heal and can return for free Slow; no cover; weak away from the Power Matrix
Base-building and ranged firepower Adeptus Mechanicus Quick, ranged, cheap units; upgrades that snowball Enemies aim to cut your network; melee threats to your firing line

Sources: KING Art on the Space Marines, Orks, Necrons, Adeptus Mechanicus, Deep Silver's site, KING Art's multiplayer AMA.

Which is easiest for beginners?

No maker or critic has named an easiest faction, and balance is still being tuned. The clues point to Space Marines and Orks, which is this page's inference and not a ruling:

Commanders matter too. KING Art calls Gorgutz challenging to play, slow in Mega Armor but powerful, so a beginner on Orks may prefer Guzcutta. See Beginners Guide.

Space Marines

Their strength is a small number of very effective, relatively expensive units, and their flavor is equipment, with upgrade choices that make you care whether a squad survives. Deep Silver's advice is to harass early, reinforce on the field, retreat if needed, and fortify points, because you can't be everywhere.

You also choose a Chapter. The Blood Ravens offer Captain Cyrus (stealth and killing at range) or Chief Librarian Jonah Orion (psychic warfare). The Dark Angels offer Chaplain Ezrael (mobile troops, on a bike) or Company Master Astoran (a slow one-man army in Terminator armor). The two Chapters share many units, and Commanders make the biggest gameplay difference. The clip is the official Space Marines trailer.

Orks

Waaagh!, cheap units and buildings, and quick expansion are the core. The Waaagh! meter fills from the number of Orks on the battlefield and enemies killed, and triggering it makes every fighting unit much stronger, so timing is the main decision. Orks gain Veterancy relatively fast. Stratagems are free for this faction, per Deep Silver, so use them whenever you can. Pick Guzcutta for a tough fighter who later rides a Squigosaur in the campaign, or Gorgutz for a slow, strong boss with both melee and ranged options.

Necrons

Necrons are about slow, steady expansion into a snowballing threat. Many buildings must stand on the Power Matrix, each building spreads it, and a bigger Matrix brings more Dominion while units on it heal faster and grow tougher. Resurrection Galleries bring fallen units back for free. The price is pace: with few exceptions, units are slow, and Necrons do not use cover at all. Pick Chronomancer Thothmek for time-bending powers or Ahmnok for melee. Choose them if you like long fights; Deep Silver tells opponents to fight outside the Matrix and kill outright.

Adeptus Mechanicus

The plan is to grow the Noosphere Network, use the speed and range of cheap units, and watch upgrades snowball. More linked structures raise its level, which unlocks units, upgrades and research, and makes units in range stronger and cheaper. Enemies will aim to cut it, so extend it to key resource points early. Pick Potentia Delta-9, who scouts with a servo-skull and grows into melee or ranged, or Skitarii Marshal Sek-Ix-23, who buffs units from the front and is the only multi-model Commander in the game. This is the faction new to the series.

What the developers and press say

Asked for their favorites in KING Art's Jul 24, 2026 AMA, creative director Jan Theysen said it's "currently probably AdMech," because their base building "feeds my inner city-builder." Senior game designer Elliott Verbiest chose Necrons, citing "oddball factions mechanically and spooky skeletons aesthetically." Both are preferences, not balance statements, and Theysen adds that his answer changes a lot.

Press impressions are limited to preview builds. Press Start played the Ork and Adeptus Mechanicus campaigns but not the Necrons, and held back any verdict on balance. ComicBook reports trying all four, and regrets that Necrons have no Flayed Ones. KING Art's Space Marine report notes Orks allowed to build numbers can turn the fight quickly. More on Previews and Reception.

Campaign or multiplayer?

The faction you like in the story may play differently online, because campaign and multiplayer are balanced separately. You don't need to commit either: there are four campaigns, and you can play them all. See Four Campaigns and Multiplayer. A new faction, still unnamed, comes with the paid Aftermath expansion, and Chaos is not in the game at launch.

Frequently asked questions

What is the best faction in Dawn of War 4? Nobody knows yet. Dawn of War 4 launches on Dec 3, 2026, the closed beta is under NDA, and KING Art says it will keep working on balance after launch. Any tier list published before then is a guess.

What is the easiest faction in Dawn of War 4? No maker has named one. In Dawn of War 4, KING Art calls Space Marine structures the most straightforward, and ComicBook found Necrons and Adeptus Mechanicus harder to learn.

Which Dawn of War 4 faction is best for beginners? Space Marines or Orks look like the safest starts in Dawn of War 4: Marines forgive mistakes with strong units, and Orks are cheap to rebuild. Press Start's suggested order is Prologue, Orks, then Adeptus Mechanicus.

How many factions does Dawn of War 4 have? Dawn of War 4 has four factions at launch: Space Marines, Orks, Necrons and Adeptus Mechanicus. Blood Ravens and Dark Angels are the two playable Space Marine Chapters.

What is the Dawn of War 4 developers' favorite faction? In a Jul 24, 2026 AMA, Jan Theysen said "currently probably AdMech," and Elliott Verbiest named Necrons.

Can you play Chaos in Dawn of War 4? Not at launch. Dawn of War 4's four factions don't include Chaos, and the faction coming with Aftermath has not been named.

Sources

Moments

Warhammer 40,000: Dawn of War IV - Official Game Overview Trailer

Dawn of War IV

  1. No one can say which Dawn of War 4 faction is best yet, because the game is out on Dec 3, 2026 and no tier list or win…
  2. Their strength is a small number of very effective, relatively expensive units, and their flavor is equipment, with…
  3. Waaagh!, cheap units and buildings, and quick expansion are the core. The Waaagh! meter fills from the number of Orks…
  4. Necrons are about slow, steady expansion into a snowballing threat. Many buildings must stand on the Power Matrix…
  5. The plan is to grow the Noosphere Network, use the speed and range of cheap units, and watch upgrades snowball. More…

Warhammer 40,000: Dawn of War IV - Space Marines Faction Trailer

Dawn of War IV

  1. You also choose a Chapter. The Blood Ravens offer Captain Cyrus (stealth and killing at range) or Chief Librarian…

See also

About this page

Last updated Oct 31, 2026 by the Vi.ki team. Page text CC BY-SA 4.0.

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