Space Marines
The Space Marines in Dawn of War 4 are an elite faction of few, expensive units that grow through gear choices during a match. They field two Chapters and four Commanders, drop buildings from orbit, and move by Drop Pod and Thunderhawk Relay.
The Space Marines in Dawn of War 4 win with a small number of very effective, relatively expensive units, not with army size, per KING Art. Their flavor is equipment: you make gear and upgrade choices through a match, so each unit grows and is worth keeping alive. They are the only faction with two playable Chapters, the Blood Ravens and the Dark Angels, and the only one with four Commanders. All of this comes from maker statements and pre-release builds; the game is out on Dec 3, 2026. The clip is the official Game Overview Trailer.
Quick facts
| Role | Elite force: few, expensive, upgradeable units |
| Chapters | Blood Ravens, Dark Angels |
| Commanders | Captain Cyrus, Chief Librarian Jonah Orion, Chaplain Ezrael, Company Master Astoran |
| Buildings | Land from orbit anywhere within vision |
| Getting around | Reserves and Drop Pods, Thunderhawk Relay |
| Key resource | Power, which their expensive units need a lot of |
| Named Stratagems | Thunderhawk Bombing Run, Orbital Strike |
Sources: KING Art's Space Marines deep dive, Oct 8, 2026; KING Art's multiplayer AMA, Jul 24, 2026; Deep Silver's game page, undated.
How they play
Deep Silver's site tells Space Marine players to harass early, since they usually win one-on-one fights, then upgrade units and keep them alive with on-field reinforcements, retreating when needed. A small army cannot be everywhere, so it also advises securing points with fortifications and moving fast with Reserves and the Thunderhawk Relay. The clip is KING Art's Jul 2026 Battlefield Report.
The weakness follows from the strength. Opponents are told to force many fights to stretch the force thin, trade efficiently, and deny Resource Points, Power above all. KING Art's Battlefield Report sums up one matchup: overwhelming firepower, but Orks left to build numbers turn the fight quickly.
Buildings from orbit
Space Marine structures drop from orbit anywhere within vision, and take longer to deploy the farther they land from the headquarters; enemies can see where they will land. Upgrading a structure unlocks more units and research, which KING Art calls the most straightforward of the four factions. The Hammerfall Bunker is one named fortification. See Base Building for how the factions differ. The clip is the official Space Marines trailer.
Drop Pods and the Thunderhawk Relay
Few units means a problem of reach, and KING Art names three answers.
- Reserves and Drop Pods. Instead of appearing on the field, units wait in orbit and arrive by Drop Pod, which can also rescue a unit under heavy fire. GameWatcher says Reserve troops cost more and can deploy anywhere within vision range. Wargamer's April roster lists the Drop Pod as its own entry.
- Thunderhawk Relay. A building your units enter so a Thunderhawk can redeploy them elsewhere. KING Art says it pays off most on larger maps, for working forces behind enemy lines.
- Teleporting. Press Start also lists teleportation among Marine deployment methods, in the Oct 2026 preview build, and Wargamer notes Terminators can teleport.
Units and Wargear
KING Art has described only some units in detail; the fuller roster, including Wargamer's pre-launch list, is on the Units List.
| Unit | What is known |
|---|---|
| Intercessors | Bolt Rifle swaps to Auto Bolt Rifle or Stalker Bolt Rifle, or adds an auxiliary grenade launcher |
| Intercessor Sergeant | Power Sword and Hand Flamer against groups; Thunder Hammer and Plasma Pistol against heavier targets |
| Infiltrators | Invisible at a distance from enemies; capture points |
| Eliminators | Invisible at a distance from enemies; snipe from range |
| Redemptor Dreadnought | War machine housing a badly wounded Marine |
| Deathwing | Dark Angels only: slow, power fists against heavy units |
| Ravenwing | Dark Angels only: bikes for hit-and-run strikes |
Sources: KING Art on the Back to War trailer, Oct 14, 2025; KING Art's Space Marines deep dive, Oct 8, 2026; KING Art's Story Trailer post, Dec 12, 2025.
For how equipment and experience work across factions, see Combat, Cover and Retreat.
Stratagems
Each of the four Space Marine Commanders brings a unique Stratagem, but KING Art has not said which brings which. Two are named. The Thunderhawk Bombing Run burns away what lies in its path across half the screen, and the Orbital Strike ignites a huge map area, which KING Art calls arguably one of the strongest in the game. Previews of an August 2025 build call a similar ability Orbital Bombardment; whether it is the same one is not confirmed. More on the Stratagems page.
Commanders
| Commander | Chapter | Style | Voice |
|---|---|---|---|
| Captain Cyrus | Blood Ravens | Vanguard: stealth and killing at range | Steve Blum |
| Chief Librarian Jonah Orion | Blood Ravens | Psychic warfare that sows chaos | Aaron Neil |
| Chaplain Ezrael | Dark Angels | Highly mobile, on a Raider-pattern bike | Alex Jordan |
| Company Master Astoran | Dark Angels | Terminator armor, a slow one-man army | Ashley Zhangazha |
Sources: KING Art's Space Marines deep dive, Oct 8, 2026; KING Art's cast post, Aug 5, 2026.
In the campaign
The Space Marine Campaign uses both Chapters. The Blood Ravens fight short of resources, in smaller skirmishes and reconnaissance behind the lines, while the Dark Angels' missions reflect their access to much heavier firepower. Army colors for other Chapters come through the Army Painter, usable everywhere except the campaign.
Not known yet
As of Oct 31, 2026, no costs, damage, health or build times are published for any Space Marine unit, and neither a full Stratagem list nor a full Wargear list exists. The closed beta is under NDA.
Frequently asked questions
Are the Space Marines good in Dawn of War 4? KING Art designed them to usually win one-on-one fights, at the price of few units and high costs. No balance data exists until Dawn of War 4 launches on Dec 3, 2026.
How do Drop Pods work in Dawn of War 4? You ready units as reserves in orbit instead of producing them on the field, then bring them down by Drop Pod. GameWatcher says Reserve troops cost more and can land anywhere within vision range.
What is the Thunderhawk Relay in Dawn of War 4? It is a Space Marine building: units enter it and a Thunderhawk redeploys them elsewhere on the map. KING Art says it works best on larger maps.
How do Space Marine buildings work in Dawn of War 4? They drop from orbit anywhere within vision, taking longer the farther they land from your headquarters. Enemies can see where they will land.
Which Chapters can you play in Dawn of War 4? The Blood Ravens and the Dark Angels. Other Chapters' colors can be applied with the Army Painter outside the campaign.
Sources
- Faction Deep Dive - Space Marines, KING Art Games, Oct 8, 2026
- Game Overview Trailer, Previews & Closed Beta, KING Art Games, Oct 23, 2026
- Introducing the cast, KING Art Games, Aug 5, 2026
- AMA Developer Blog - Multiplayer, KING Art Games, Jul 24, 2026
- Battlefield Report: Space Marines vs Orks, KING Art Games, Jul 1, 2026
- Meet the new faces from our epic Story Trailer, KING Art Games, Dec 12, 2025
- A closer look at the Back to War trailer, KING Art Games, Oct 14, 2025
- Warhammer 40,000: Dawn of War IV game page, Deep Silver, undated
- Dawn of War IV Factions, GameWatcher, Oct 22, 2026
- Warhammer 40K Dawn of War IV Hands-On Preview - What Waaagh's Good For, Press Start, Oct 21, 2026
- Dawn of War 4 unit roster, Wargamer, Apr 21, 2026
- Dawn of War 4 puts the RTS series back on track, PCGamesN, Aug 20, 2025
- Warhammer 40,000: Dawn of War IV - Official Game Overview Trailer, Dawn of War IV, Oct 21, 2026 (video)
- Warhammer 40,000: Dawn of War IV Battlefield Report - Space Marines vs Orks, Dawn of War IV, Jul 1, 2026 (video)
- Warhammer 40,000: Dawn of War IV - Space Marines Faction Trailer, Dawn of War IV, Oct 8, 2026 (video)
Moments
Warhammer 40,000: Dawn of War IV - Official Game Overview Trailer
Dawn of War IV
Warhammer 40,000: Dawn of War IV Battlefield Report - Space Marines vs Orks
Dawn of War IV
Warhammer 40,000: Dawn of War IV - Space Marines Faction Trailer
Dawn of War IV
- Space Marine structures drop from orbit anywhere within vision, and take longer to deploy the farther they land from…
- Few units means a problem of reach, and KING Art names three answers.
- KING Art has described only some units in detail; the fuller roster, including Wargamer's pre-launch list, is on the…
- Each of the four Space Marine Commanders brings a unique Stratagem, but KING Art has not said which brings which. Two…
- The Space Marine Campaign uses both Chapters. The Blood Ravens fight short of resources, in smaller skirmishes and…
See also
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Blood RavensThe Blood Ravens are one of two playable Space Marine Chapters in Dawn of War 4, led by Captain Cyrus and Chief Librarian Jonah Orion. They return to Kronus, their old recruiting world, short of men and resources. Gabriel Angelos is left out on purpose. -
Dark AngelsThe Dark Angels are a playable Space Marine sub-faction in Dawn of War 4, led by Chaplain Ezrael and Company Master Astoran, with the Deathwing and Ravenwing as Elite units. Lion El'Jonson is billed as the first playable Primarch in a video game, in a small role. -
CommandersDawn of War 4 names 10 Commanders: four Space Marines (two per Chapter) and two each for Orks, Necrons and Adeptus Mechanicus. In campaigns they are story characters; elsewhere they are generic faction units picked before a match and usually produced mid-match.
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Base BuildingYes, Dawn of War 4 has base building, and KING Art calls the system very similar to the first game's. Buildings unlock units and research, and each of the four factions builds in its own way.
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Units ListDawn of War 4 has more than 100 units and buildings, per KING Art, but no complete official list and no stats exist as of Oct 31, 2026. This page lists every unit a source has named, by faction, with KING Art's spelling where it differs from Wargamer's April roster.
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Combat, Cover and RetreatDawn of War 4 gives squads cover, a retreat order and on-field reinforcement to preserve them and their veterancy. KING Art calls auto-reinforce the most powerful of the three and cover an optimization, not a deciding factor.