Resources and Territory
Dawn of War 4's two main resources are Requisition and Power, and you earn them by capturing, holding and upgrading points on the map. Orks add Waaagh! and Necrons add Dominion; no income numbers are published yet.
Dawn of War 4 runs on Requisition and Power, and you earn them by capturing, holding and upgrading resource points rather than by gathering at a base. This is the series' old idea: PC Gamer's summary of the first game is "no gold, no spice, no vespene bloody gas", only nodes spread across a map to fight over. As of Oct 31, 2026 KING Art has published no income rates, capture times or Victory Point totals, and the game does not come out until Dec 3, 2026, so this page describes pre-release material. The clip is KING Art's Jul 2026 Battlefield Report.
Quick facts
| Main resources | Requisition and Power |
| How you earn them | Capture, hold and upgrade resource points |
| Ork extra | Waaagh! |
| Necron extra | Dominion |
| Space Marine and Adeptus Mechanicus extra | None published |
| Scoring resources | Strategic Positions and objectives give Victory Points in Domination and Maelstrom |
| Numbers | Not published as of Oct 31, 2026 |
Sources: KING Art's multiplayer AMA, Jul 24, 2026; Deep Silver; Orks and Necrons deep dives.
Requisition and Power
Press Start's description of the Oct 2026 preview build is the clearest published: Requisition buys most of your force, and the second resource unlocks advanced tech, with income from Requisition points, nodes and generators. Press Start calls that second resource energy; KING Art and Deep Silver call it Power, as this viki does. Press Start's advice is to put territory first, because income funds everything.
The two matter differently by faction. Deep Silver tells anyone fighting Space Marines to deny Resource Points, especially Power, since their expensive units need a lot of it.
How territory pays
Holding ground pays twice: income, and in some modes the win itself. KING Art's three multiplayer game types treat territory differently: The clip is KING Art's Sep 2026 Battlefield Report.
| Game type | What decides it |
|---|---|
| Annihilation | Destroy all enemy headquarters; points only feed your economy |
| Domination | Capture and hold more Strategic Positions than your opponents to gain Victory Points |
| Maelstrom | Secure objectives that appear across the map to gain Victory Points |
Source: KING Art's multiplayer AMA, Jul 24, 2026. The note on Annihilation's points is this viki's reading.
TechRadar's October headline says armies covering the map and capturing many resource points recalled the first game; only the headline could be fetched. The Multiplayer page has more on the modes.
Territory also has to be defended, and every faction does that differently: see Base Building. Space Marines lean on fortifications, Orks on armed buildings near the point, and the Adeptus Mechanicus on extending their network to key resource points.
Faction economies
Orks: Waaagh! A meter that fills from the number of Orks on the field and the enemies killed. You trigger it for a berserker state. Press Start adds that combat, banners and Commander abilities build it, and at maximum basic Boyz become free. Thresholds are not published. The clip is KING Art's Sep 2026 Battlefield Report.
Necrons: Dominion. The bigger your Power Matrix, the more Dominion you gain, so spreading buildings is the income plan. Big Boss Battle, describing a match settings menu, treats Power Matrix as the resource; KING Art's posts name Dominion. KING Art's Battlefield Reports say Necrons do not spend Requisition or Power, though capturing those points cuts their build times and costs. Big Boss Battle also reports that Necron reanimation has no standard resource cost, so starving them of Requisition does not stop the army.
Adeptus Mechanicus: no extra resource named. The Noosphere Network is not called a resource, but KING Art says it gives economic and combat boons to what it links, and units in range cost less to produce.
Space Marines: no extra resource named. KING Art says their flavor is equipment and upgrade paths on a small, costly army.
Where resources go in a fight
Fighting spends the economy directly. Units on auto-reinforce are much harder to kill, but many of them at once drain your resources very quickly; see Combat, Cover and Retreat. Deep Silver says Stratagems are free for Orks, which suggests they cost the other factions something, though no cost is published.
Match settings can change this too. Big Boss Battle reports that the Sep 9, 2026 Battlefield Report showed settings for resource changes, including Waaagh! and the Power Matrix, which matter most in Skirmish. Crusade Mode has its own campaign-level Requisition, spent between battles, which is separate from a match's income in KING Art's description.
Not known as of Oct 31, 2026
- Income per point, point upgrade costs and capture times
- Unit costs and any population cap
- Victory Point totals for Domination and Maelstrom
- Waaagh! thresholds and the number of Noosphere levels
- Whether Space Marines or Adeptus Mechanicus have a third resource
Frequently asked questions
What are the resources in Dawn of War 4? Requisition and Power, with Waaagh! added for Orks. Necrons spend Dominion instead, though capturing Requisition and Power points cuts their build times and costs. No extra resource is published for Space Marines or the Adeptus Mechanicus as of Oct 31, 2026.
How do you get Requisition and Power in Dawn of War 4? You capture, hold and upgrade resource points on the map. Press Start's Oct 2026 preview also lists generators as part of the economy.
Does Dawn of War 4 have control points and Victory Points? Yes. Its Domination mode scores Victory Points for holding more Strategic Positions, and Maelstrom scores them for securing objectives that appear across the map.
Is it Power or energy in Dawn of War 4? KING Art and Deep Silver call it Power. Some previews, such as Press Start's, write energy for the same resource.
How much income does a point give in Dawn of War 4? That is not published as of Oct 31, 2026. This page will gain numbers once the game is out on Dec 3, 2026.
Sources
- AMA Developer Blog - Multiplayer, KING Art Games on Steam, Jul 24, 2026
- Warhammer 40,000: Dawn of War IV, Deep Silver, Oct 31, 2026
- Faction Deep Dive - Orks, KING Art Games on Steam, Jan 28, 2026
- Faction Deep Dive - Necrons, KING Art Games on Steam, Jul 29, 2026
- Faction Deep Dive - Space Marines, KING Art Games on Steam, Oct 8, 2026
- Introducing Dawn of War IV's Adeptus Mechanicus, KING Art Games on Steam, May 7, 2026
- Crusade mode returns, KING Art Games on Steam, May 21, 2026
- Warhammer 40K Dawn of War IV Hands-On Preview - What Waaagh's Good For, Press Start, Oct 21, 2026
- Dawn of War IV showcases Orks, Necrons and Stratagems, Big Boss Battle, Sep 11, 2026
- Dawn of War 4 preview, TechRadar, Oct 2026
- The best Warhammer 40K games ranked, PC Gamer, Apr 15, 2026
- Warhammer 40,000: Dawn of War IV Battlefield Report - Space Marines vs Orks, Dawn of War IV, Jul 1, 2026 (video)
- Warhammer 40,000: Dawn of War IV Battlefield Report - 2v2 Team Domination, Dawn of War IV, Sep 16, 2026 (video)
- Warhammer 40,000: Dawn of War IV Battlefield Report - 1v1 Annihilation Orks vs Necrons, Dawn of War IV, Sep 9, 2026 (video)
- Warhammer 40,000: Dawn of War IV Battlefield Report - 1v1 Multiplayer Necrons vs Adeptus Mechanicus, Dawn of War IV, Jul 8, 2026 (video)
- Warhammer 40,000: Dawn of War IV Battlefield Report - 2v2 Team Skirmish Maelstrom PvE, Dawn of War IV, Sep 23, 2026 (video)
Moments
Warhammer 40,000: Dawn of War IV Battlefield Report - Space Marines vs Orks
Dawn of War IV
- Dawn of War 4 runs on Requisition and Power, and you earn them by capturing, holding and upgrading resource points…
- Press Start's description of the Oct 2026 preview build is the clearest published: Requisition buys most of your…
- The two matter differently by faction. Deep Silver tells anyone fighting Space Marines to deny Resource Points…
Warhammer 40,000: Dawn of War IV Battlefield Report - 2v2 Team Domination
Dawn of War IV
Warhammer 40,000: Dawn of War IV Battlefield Report - 1v1 Annihilation Orks vs Necrons
Dawn of War IV
Warhammer 40,000: Dawn of War IV Battlefield Report - 1v1 Multiplayer Necrons vs Adeptus Mechanicus
Dawn of War IV
Warhammer 40,000: Dawn of War IV Battlefield Report - 2v2 Team Skirmish Maelstrom PvE
Dawn of War IV
See also
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Space MarinesThe Space Marines in Dawn of War 4 are an elite faction of few, expensive units that grow through gear choices during a match. They field two Chapters and four Commanders, drop buildings from orbit, and move by Drop Pod and Thunderhawk Relay. -
MultiplayerDawn of War 4 launches with 1v1, 2v2 and 3v3 online multiplayer on 30 maps and three game types, with Quick Match defaulting to Annihilation. Ranked play, crossplay and final balance are not confirmed as of Oct 31, 2026.
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Base BuildingYes, Dawn of War 4 has base building, and KING Art calls the system very similar to the first game's. Buildings unlock units and research, and each of the four factions builds in its own way.
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OrksThe Orks in Dawn of War 4 win through Waaagh!, a meter filled by Ork numbers and kills, plus cheap units, cheap armed buildings and fast Veterancy. Their Commanders are Warboss Gorgutz and Beastboss Guzcutta, and their Stratagems are free. -
NecronsThe Necrons in Dawn of War 4 expand slowly from a Tomb Citadel, spreading a Power Matrix that earns Dominion and strengthens units, and bring fallen units back free through Resurrection Galleries. Their Commanders are Chronomancer Thothmek and Ahmnok. -
Adeptus MechanicusThe Adeptus Mechanicus make their series debut in Dawn of War 4 as a quick, ranged, tech-heavy faction built around the Noosphere Network, which makes linked units stronger and cheaper. Their Commanders are Potentia Delta-9 and Skitarii Marshal Sek-Ix-23.